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Former Harare International CCC Airport now Robert Gabriel Mugabe International Airport (RGMIA)has been released for Prepar 3D.Prepar3D (pronounced “prepared”) is a visual simulation platform that allows users to create training scenarios across aviation, maritime and ground domains. Prepar3D engages users in immersive training through realistic environments. Ideal for commercial, academic, professional, or military instruction.
The Robert Gabriel Mugabe International Airport is the largest airport in the country of Zimbabwe and served over 1 million passengers in 2016 alone meaning by now the number could have increased where it not of the Covid-19 flight restrictions.
The airport has a single runway that measures over 15,000 feet and two ramps for commercial airlines, one for international flights and another for domestic flights. Air Zimbabwe and Fastjet Zimbabwe have a hub at the airport, other airlines like Qatar, South African Airways, Emirates, and Airlink serve destinations in both Africa and the Middle East.
FSCGAA has recreated Robert Gabriel Mugabe International Airport in great detail using high resolution ground textures including the use of custom runway textures. The terminal and other airport buildings have shading and occlusion effects (texture baking), animated jetways are included at the international terminal. For night flights, dynamic lighting will light up the ramp giving the scenery a more lifelike feel. Ground polygons are used following the requirements of the Prepar3D SDK and the airport is optimized for the best performance possible.
A number of years ago, the airport identifier was changed from FVHA to FVRG, this product still uses the old identifier of FVHA when searching for it in Prepar3D. Be sure to read the PDF manual included, FSCGAA highly recommends using the proper sim settings as outlined in the manual. Robert Gabriel Mugabe International Airport can be purchased from Simmarket for €17.99.
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Features
Animated Jetways
High resolution ground textures / Custom runway textures
High resolution building textures
Optimized for excellent performance
Inclusion of manual in PDF format
Ground polygons made with the requirements of the Prepar3D SDK
Dynamic lighting of the apron
Shading and occlusion (texture baking) effects on terminal and other airport buildings.
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